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hero: name: "Game Frame X" text: "Next-Gen Game Development Framework" image: src: /logo.png tagline: Unified C# stack for client & server · Actor-based architecture · True hot reload actions: - theme: brand text: Get Started => link: /en/guide/introduce - theme: brand text: Admin Dashboard link: https://game.admin.web.vue.alianblank.com - theme: alt text: Unity Client link: /en/client/unity/ - theme: alt text: Server link: /en/server/ - theme: alt text: Video Tutorial link: https://www.bilibili.com/video/BV1yrpeepEn7

features:

  • title: C# Everywhere icon: '' details: Single language from client to server. No context switching, pure productivity.
  • title: Battle-Tested Toolchain icon: '' details: From code generation to CI/CD. Automate everything, deploy with confidence.
  • title: Actor-Based Architecture icon: '' details: Scalable concurrency model. Messages over methods, state over objects.
  • title: True Hot Reload icon: '' details: HybridCLR-powered runtime hot update. No restart, no downtime, pure flow.
  • title: Protocol Buffers icon: '' details: Cross-language binary serialization. Backward compatible, forward friendly.
  • title: LuBan Config System icon: '' details: Excel-powered configuration. Auto-generate code for C#, TypeScript, and more.
  • title: Docker-Ready icon: '' details: One command to deploy. Horizontal scaling built-in. DevOps-friendly.
  • title: Indie-Friendly icon: '' details: Low barrier, high ceiling. Ship your game, not your infrastructure.